← Originals
Dan Heath

Dan Heath

5 books · 1 interview

communication · decision-making · business

What they argue

Dan Heath is a thinker who explores the intersection of behavioral science, decision-making, and communication. He focuses on how human cognition and systemic design influence our ability to make better choices and create memorable, impactful messages.

  1. Choice Architecture

    To make better decisions, one must stop trying to 'think harder' and instead focus on designing the environment, process, and framework through which options are evaluated. This is because our brains are wired with cognitive biases that make them ill-suited for making optimal choices in a complex, modern world.

    From Decisive: How to Make Better Choices in Life and Work (book)

    • Says much the same Richard H. Thaler — Choice ArchitectureThis is the design of the environment in which people make decisions, acting as the 'menu' of options presented to a user. By understanding choice architecture, one can…All You Need Is Nudge (Update)
  2. Widen Your Options

    Most people approach decisions as a binary choice (Option A vs. Option B), but one should look for a 'Option C' or 'Option D' that fundamentally changes the nature of the choice. This involves identifying the binary and expanding the scope of the decision.

    From Decisive: How to Make Better Choices in Life and Work (book)

  3. Stickiness

    Stickiness is not an accident of charisma; it is the result of specific architectural choices in how information is framed to align with how the human brain naturally encodes, stores, and retrieves information. Because human memory is a selective filter, information must be designed to be memorable to survive the information overload.

    From Made to stick (book)

  4. Simplicity

    Simplicity is not about reducing information or 'dumbing down' an idea; it is about finding the core principle and stripping away the non-essential. It is the 'knowledge gap' between what people know and what they need to know.

    From Made to stick (book)

  5. Absurd Equilibrium

    A system is often perfectly designed to get the results it currently produces, meaning a mediocre result is a signal that the system is doing its job perfectly. When a system produces a consistently mediocre result, it is not a crisis but a signal that the system is designed to produce that exact outcome.

    From Dan Heath’s Reset Strategy | How to Change What’s Not Working (episode)

  6. The Reset Framework

    When stuck in a situation where there is no immediate fire but results are underwhelming, one should identify the current 'average' result of the system. This allows for a change in direction by recognizing that the current trajectory is a result of the existing system's design.

    From Dan Heath’s Reset Strategy | How to Change What’s Not Working (episode)

Every idea names the summary it came from. Written by a local model from this mind’s own work, never from memory.

Books 4

Interviews 1

Open Dan Heath in Originals